Wrapping up In the Beginning

Posted on Mar 17, 2010 in Thoughts



It’s a little under fourteen hours until the absolute deadline for our final project. I haven’t written in a while, we’ve been more focused on coding lately and after writing and debugging ActionScript, I don’t feel much like writting a blog post about all the struggles I encountered that day. It’s a shame really, I know I should be, which is why I’m taking the time to now (on my iPhone during my nightly commute on the SkyTrain). It’s great when people have success stories, but I know myself from experience, it’s not absolute success stories that I’m searching for at 2am it’s the problems that people have had and how they came about solving them.

Struggles indeed we have come across. But in perservering, we have met our challenges, sometimes with help from our advisor (Dave) or flash instructor (Brett), help from each other, or the internet, and have conquered! (Adobe, Kirupa, and Google searches in general have become favourites of ours. I’ve lost my work twice, and luckily had recent backups to start fresh. We’ve survived a week long hiatus at the beginning while I sorted out some issues with the project and teamwork, our advisor taking a three week trip south, Taura and I being exactly half a world apart twice, and I’m still excited about it.

We’ve had to cut our scope by cutting out the last of the augmented reality scenes, and replaced it with a movie clip instead to keep the story running smoothly. This was partly to preserve quality and partly for our sanity, but either way, I think it was the right decision to make. The two augmented reality scenes that we do have running are functioning on a lower frame rate than we would have liked, but we knew going into the project that this was going to be one of the issues with the project. (We’ll soon have it all uploaded on our blogs for you to see) Luckily, not being able to test on an iPhone, and not having access to any other phone for testing has actually served us well. I can’t imagine how slow it would run if it was dependent on the phone’s processing power. Our external reviewer Gagan Dieshhad mentioned the same point when we met with him back in the first week of February

I’m now headed home after redoing work that I lost off my jump drive this afternoon, and I’m tired and sore from sitting in front of the computer, but I’ve got a smile on my face. I had a good time with this project, and I have to admit, I’m a little sorry to see it done. Taura and I are both headed into the school for 9 tomorrow morning to wrap up a few bugs in pinball, and print out the book to hand in by noon. Neither of us want to be around during the final leg when people are going to be stressed to the max rendering, printing, coding, and transferring files to meet the 6pm deadline.

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