relic rescue title screenRelic Rescue Greece map

PROJECT DESCRIPTION: A social microtransaction Facebook game in which the player can go on an archaeological dig to uncover hidden artifacts.

TEAM: Worked with a team of artists, software engineers, designers, and project managers

ROLE: Technical Game Designer
I was responsible for creating new maps (levels) with in-house systems, maintaining localization files, and working with another designer in an extensive overhaul of the notification system.